If you enjoy the Galaxy Trucker board game you should pick the digital version up too. You can play across different systems including iPhone, iPad, Android, Kindle or a Windows Phone. The AI seems pretty balanced and the turn-based mode is ingenious. The campaign mode is great and filled with the same fun spirit from the board game. It captures the feel and intensity of the board game very well and is one of the best board game ports I have played. The digital version of Galaxy Trucker is pretty amazing. The one minor difference is there are a bunch of achievements to unlock. After you’ve spent or banked your points your turn is over and you opponent gets their chance to build with their action points. You can even carry up to 3 action points into the next round. You can spend these to look at new tiles, attach any revealed tiles to your ship, store a tile for later use or look at some of the event cards for your trip. It lets you build your ship at a slower pace. This mode is used for pass and play and may be used for online play. You can play normally and frantically grab from a pile of tiles or use turn-based mode. The other major difference is the turn-based mode. This opens up a bunch of new planets and lets you try out different size ships. You fly from planet to planet and meet new people that need you to haul something to another planet. But like I mentioned in the intro there is a solo campaign. This post is going to focus on the Galaxy Trucker app and how it differs the original analog version.įor the most part the app is a lot like the board game. But how does that translate to the digital version of the game? If you are reading this post and don’t know the basic game play of the board game, you should read my overview and review of it here. Galaxy Trucker is a fun, chaotic, real-time board game. It has a solo campaign and online as well as pass and play modes. Rocky Road is a fun diversion - though I would definitely rather be playing an actual game of Galaxy Trucker.The Galaxy Trucker App is a digital representation of the board game. There are a number of very entertaining passages, as well as a few moments in which Holt is able to bring out an idea from the game in an unexpected and enjoyable way. That said, I did enjoy much of this book and how it did capture the feel of the Galaxy Trucker universe overall. Once the ships are launched, players encounter dangerous situations while vying for. It's such a distinct tonality that coming close to it at all highlights how much it's not Adams' work. In the fast and goofy family game Galaxy Trucker, players begin by simultaneously rummaging through the common warehouse, frantically trying to grab the most useful component tiles to build their spaceship all in real-time. Although I appreciated a few such moments throughout the novel, I did find the emulation of that tone to be a bit distracting, mostly because no one can be Douglas Adams - even arguably Adams himself by the time he wrote the fifth book in the series, Mostly Harmless. Rocky Road, as well as the rulebook, have an obvious influence from Douglas Adams' The Hitchhiker's Guide to the Galaxy which is particularly evident in the whimsical tone of the storytelling and the occasional asides peppered throughout the narrative. The app also presents an intriguing narrative experience through missions as you travel between planets, and so I was really interested in how a book based on the game - written by the author of the rulebook, which definitely has a unique sense of storytelling among its tabletop cohort. It is a frantic experience of building a ship from tiles while competing with several other players trying to do the same, followed by the harrowing experience of testing your ramshackle ship against pirates, smugglers, meteors, slavers, and more as you try to make it through with as many pieces still attached as possible. Galaxy Trucker is one of my favourite board games.
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